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此外,As we talked about before, there’s more substitution, especially from digital, than ever, and you’ve got a narrowing set of customers to be able to appeal to. So the great thing about that is there’s going to be more choice for a kid, and there’s going to be a higher cycle time. The bad thing from a business perspective is that it’s really hard to establish a moat, and the kids cycle through, and they learn about things in unpredictable ways. A lot of kids are exposed to social media, even though they’re not supposed to do it at an earlier and earlier age. They watch YouTube, they watch all these kinds of influencers, and the whole notion of Saturday morning cartoons or even just watching cartoons after school on a linear network has totally flipped upside down. So I think as a toy company, you have a choice: you can either double down on that market and try finding these big entertainment moments that really punch through, or you can try finding a different market to be able to appeal to and build a more durable moat in those spaces.
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另外值得一提的是,I can see in the feedback we get when we write about Harry Potter, with younger people saying, “Why would I support this fandom? Why would I support this IP?” And maybe she should just shut up, and it would be fine, and it would become the power center that it is.
面对Win ticket带来的机遇与挑战,业内专家普遍建议采取审慎而积极的应对策略。本文的分析仅供参考,具体决策请结合实际情况进行综合判断。